Software Developer at DMRZ | 07/2020 - today |
Coordinator and Lecturer C++ at SAE | 05/2018 - 06/2020 |
Bachelor of Science Games Programming | 04/2016 - 02/2019 |
study University Regensburg | 10/2014 - 03/2016 |
Bundeswehr | 07/2006 - 09/2014 |
self-learning programming | 09/2004 - 06/2006 |
apprenticeship steel fixer | 08/2001 - 08/2004 |
education middle school | 07/2001 |
SchaukelPferdDrache | published | 07/2017 |
Lumensity | published | 10/2016 - 08/2017 |
Scinami | released | 01/2017 |
Survive Bomb Destruction | released | 10/2016 - 12/2016 |
Unreal Engine 4 | strong |
Virtual Reality | strong |
C++ | very good |
SDL2 | very good |
Network | very good |
Unity 3D | good |
C# | good |
Game Art | basic workflow knowledge |
CSM - Certificated Scrum Master | 09/2021 |
ESBD trainer - basics of the eSport training | 05/2019 |
Bachelor of Science Games Programming | 02/2019 |
English B2 / C1 | 2015 |
Filmmaking Workshop NYFA Los Angeles | 12/2015 |
Business Computer Science (HWK) | 03/2013 |
Xpert Master | 01/2010 |